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A

a - Variable in class org.jbox2d.common.Sweep
World angles
a0 - Variable in class org.jbox2d.common.Sweep
World angles
AABB - Class in org.jbox2d.collision
 
AABB(Vec2, Vec2) - Constructor for class org.jbox2d.collision.AABB
 
AABB(AABB) - Constructor for class org.jbox2d.collision.AABB
 
AABB() - Constructor for class org.jbox2d.collision.AABB
 
abs() - Method in class org.jbox2d.common.Mat22
 
abs(Mat22) - Static method in class org.jbox2d.common.Mat22
 
abs() - Method in class org.jbox2d.common.Vec2
 
abs(Vec2) - Static method in class org.jbox2d.common.Vec2
 
AbstractExample - Class in org.jbox2d.testbed
 
AbstractExample(TestbedMain) - Constructor for class org.jbox2d.testbed.AbstractExample
Instantiate the test.
add(Mat22) - Method in class org.jbox2d.common.Mat22
 
add(Vec2) - Method in class org.jbox2d.common.Vec2
 
add(ContactPoint) - Method in interface org.jbox2d.dynamics.ContactListener
 
addBufferedPair(int, int) - Method in class org.jbox2d.collision.PairManager
 
addLocal(Mat22) - Method in class org.jbox2d.common.Mat22
 
addLocal(Vec2) - Method in class org.jbox2d.common.Vec2
 
addPair(int, int) - Method in class org.jbox2d.collision.PairManager
 
advance(float) - Method in class org.jbox2d.common.Sweep
Advance the sweep forward, yielding a new initial state.
advance(float) - Method in class org.jbox2d.dynamics.Body
For internal use only.
allowSleep - Variable in class org.jbox2d.dynamics.BodyDef
 
allowSleeping(boolean) - Method in class org.jbox2d.dynamics.Body
Set to false to prevent this body from sleeping due to inactivity.
angle - Variable in class org.jbox2d.dynamics.BodyDef
 
angular1 - Variable in class org.jbox2d.dynamics.joints.Jacobian
 
angular2 - Variable in class org.jbox2d.dynamics.joints.Jacobian
 
angularDamping - Variable in class org.jbox2d.dynamics.BodyDef
 
angularSleepTolerance - Static variable in class org.jbox2d.common.Settings
 
angularSlop - Static variable in class org.jbox2d.common.Settings
 
appendFlags(int) - Method in class org.jbox2d.dynamics.DebugDraw
 
applyForce(Vec2, Vec2) - Method in class org.jbox2d.dynamics.Body
Apply a force at a world point.
applyImpulse(Vec2, Vec2) - Method in class org.jbox2d.dynamics.Body
Apply an impulse at a point.
applyTorque(float) - Method in class org.jbox2d.dynamics.Body
Apply a torque.

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