Uses of Class
org.jbox2d.dynamics.Body

Packages that use Body
org.jbox2d.collision   
org.jbox2d.dynamics   
org.jbox2d.dynamics.contacts   
org.jbox2d.dynamics.joints   
org.jbox2d.testbed   
 

Uses of Body in org.jbox2d.collision
 

Fields in org.jbox2d.collision declared as Body
 Body Shape.m_body
           
 

Methods in org.jbox2d.collision that return Body
 Body Shape.getBody()
           
 

Uses of Body in org.jbox2d.dynamics
 

Fields in org.jbox2d.dynamics declared as Body
 Body[] Island.m_bodies
           
 Body World.m_bodyList
           
 Body World.m_groundBody
           
 Body Body.m_next
           
 Body Body.m_prev
           
 

Methods in org.jbox2d.dynamics that return Body
 Body World.createDynamicBody(BodyDef def)
          Create a dynamic rigid body given a definition.
 Body World.createStaticBody(BodyDef def)
          Create a static rigid body given a definition.
 Body World.getBodyList()
          Get the world body list.
 Body World.getGroundBody()
          The world provides a single static ground body with no collision shapes.
 Body Body.getNext()
          Get the next body in the world's body list.
 

Methods in org.jbox2d.dynamics with parameters of type Body
 void World.destroyBody(Body b)
          Destroy a rigid body given a definition.
 boolean Body.isConnected(Body other)
          This is used to prevent connected bodies from colliding.
 org.jbox2d.dynamics.BoundaryResponse WorldListener.notifyBoundaryViolated(Body body)
           
 void BoundaryListener.violation(Body body)
           
 

Uses of Body in org.jbox2d.dynamics.contacts
 

Fields in org.jbox2d.dynamics.contacts declared as Body
 Body ContactConstraint.body1
           
 Body ContactConstraint.body2
           
 Body ContactEdge.other
           
 

Uses of Body in org.jbox2d.dynamics.joints
 

Fields in org.jbox2d.dynamics.joints declared as Body
 Body JointDef.body1
           
 Body JointDef.body2
           
 Body Joint.m_body1
           
 Body Joint.m_body2
           
 Body PulleyJoint.m_ground
           
 Body GearJoint.m_ground1
           
 Body GearJoint.m_ground2
           
 Body JointEdge.other
           
 

Methods in org.jbox2d.dynamics.joints that return Body
 Body Joint.getBody1()
          Get the first body attached to this joint.
 Body Joint.getBody2()
          Get the second body attached to this joint.
 

Methods in org.jbox2d.dynamics.joints with parameters of type Body
 void RevoluteJointDef.initialize(Body b1, Body b2, Vec2 anchor)
           
 void DistanceJointDef.initialize(Body b1, Body b2, Vec2 anchor1, Vec2 anchor2)
          Initialize the bodies, anchors, and length using the world anchors.
 

Uses of Body in org.jbox2d.testbed
 

Fields in org.jbox2d.testbed declared as Body
protected  Body AbstractExample.m_bomb
          The bomb body.
 

Methods in org.jbox2d.testbed with parameters of type Body
 void AbstractExample.boundaryViolated(Body body)
          Stub method for concrete examples to override if desired.